Wednesday, March 5, 2025

Old worlds gulrach the great drake

One of the most iconic models from when i first entered into the warhammer hobby has to be the classic gulrach the great drake, i remember this model from the pages of the 6th edition hoards of chaos book squeezed onto a 50 by50mm base, it was a surprise when i heard they where bringing the model back for old worlds, initially i expected it to be remastered in resin but when they officially announced the return of the model they stated that it would be returning in its original metal,

I knew that this model would be a challenge, it was always one of gws most over ambitious models, i ended up spending two days simply prepping and assembling the model in full, starting with cleaning up flash and washing it.


the most time consuming part of this whole process is the drilling and pinning, the weight of much of the model requires you to drill and pin simply to stick it together let alone keep it together.


several parts required the mini to be left in one position to get it to set properly, 
i used green stuff to fill much of the gaps 

is used some miliput to blend the model into the base
once the model was fully assembled i primed the model with a gray spray 
using an airbrush i was able to achieve a nice split colour for the two sides of gulrach 


i then picked out the details, i wanted the horns to stand out so i went for a more striking orange colour than a typical bone, i picked out boils in pink and tentacles in lilac 

i am very happy with the end result there's a lot of highlight colours i could pick out in the future but i feel hes at a table ready state.

Reviving the blog, necromunda

Getting back into the swing of blog writing after a long hiatus, I decided that showing off some of the necromunda projects I'd been working on was the best place to start, I've been trying to build up a necromunda campaign at my local club and so have been building up my own gang as well as some hired guns

the first of these was a servitor ogryn inspired by an old necromunda convert, this was largely based of a ork mega nob with a spare ogryn head and a storm wielder (having run one for a full campaign i feel confident that they're a usable and very funny gun to throw in a gang) 


my gang for the coming campaign will be a cawdor gang, lightly converted they mainly have some of the resin forge world head kits and the leader has a flaming brazier head piece from the empire flagellants set.

making some bounty hunters this simple convert using a corpse grinder weapon on a black stone fortress beastman, inspired by the updated rules for venerator gangs.

one of the projects ive started since the hive secundus box set has come out is to convert up some mal strain brood scum, ive made a few using the bloodied kill team bodys with brood scum heads and various weapons, this is the first test model for a potential colour scheme the idea for these guys is to be corrupted dust wall pdf.

along side my cawdor gang i also have some classic redemptionists that ive been collecting and painting, including a talisman inquisitor to use as a hive preacher, these have been great fun to paint and I have plans to expand my collection into their own separate gang in the future
along side the redemptionists ive started painting up a ministorum priest model in the same scheme

Monday, May 6, 2024

Mordhiem: undead dipped in Blanch source

I've had a half finished blog post sat around for a few weeks now but haven't been able to make any progress on it ... So struck by sudden inspiration I've painted some undead in a Blanchicu style, hopefully this will jump start my productivity and get that other blog post done (a Sculpting tutorial on ogre faces)

This all started when I brought the Warhammer Underworlds starter set to teach some friends, and I decided to get some paint on the skeleton warband

After base coating them I slapped on some zealot yellow and a bit of pallid bone both from the army painter speed paint range, 
After the zealot yellow I then slapped on a layer of fire giant orange speed paint mixed with contrast medium to thin it down a bit, the result was a very evocative orangy yellow, after this had dried I then picked out the cloth with a red speed paint and the leather wood and fur with a brown speed paint.
Happy with the results I started painting other undead from my minitures collection in a similar style first a lich and a skeleton knight that I got from ral patha minitures, 

As well as some mantic zombies I had sitting around half painted,
This is a good starting base for a mordhiem undead or restless dead warband, I'll have to find the time to play a game or two at some point, anyway I've been quite productive lately so I should have another blog post to cobble together soon as well as potentially some ttrpg content again.

Friday, February 23, 2024

Reviving the Blog for reeeellllzys

Ok I know I said I was reviving the Blog about 3 months ago or something but as usual life got in the way/ my own struggles with motivation tech literacy dyslexia excuses excuses etc etc, but I've been busy on the wargaming front and I should probably share it all in a big post before I forget.

Firstly old worlds is upon us and I'm in the thick of it (already signed up for a narrative event scheduled for a month's time and I was planning on taking things slow and steady 😅) I've picked warriors of chaos since I remember them being a small model count elite heavy army (they don't disappoint in this regard)

Chaos warriors in the process of slaughering dwarf miners, mark of nurgle came in clutch this turn


The main bulk of my army comprises around a group of chaos warriors and some marauder horsemen (along side some super cheap chaos hounds) 


In terms of special and rare units I decide against chaos ogres (having had them underperform spectacularly in a test game, I believe they probably better with multiple ranks rather than just 3 models) 
And instead I've gone all in on a spectacular chaos giant with both scaly hide and regen 6+ 

Two heads are better than one, still to be painted but was a ton of fun to convert I love the giant set with a passion lots of nostalgia 😍

Leading this force will be a dynamic duo of two classic chaos warrior models, a chaos warrior with scythe and snake tongue as a chaos lord (very strong stats and good leadership for a general) and one of my most prizes minitures the fantastic chaos warrior in bone armour as a chaos sorcerer lord (absolutely broken in old worlds especially with lore familiar)



The narrative event also allows for a small force of unreliable mercenaries, since warriors of chaos are notorious for having no ranged units I've spent the entire budget for mercenarys on a unit of goblin archers, a goblin bolt thrower and a goblin shaman 


All goblin minitures where purchased from ral patha minitures Europe (not sponsored but I could be in future 😉)
 My overall first impressions of oldworlds are largely positive and I look forward to playing it more in the near future (and using it as an excuse to purchase old miniatures, maby the real old worlds was the lead we got along the way) 

In necromundea news I've been chugging along with my local clubs campaign slowly and steadily increasing in power, I've also been trying to convert some models and figure out what gangs might be fun to do in the near future. One such gang high on the list is the slave ogryn gang, in fact I've been experimenting with sculpting ogryns and ogres and have some petty satisfying results to show.




This model is a mutant ogryn based off one of the old ogryn models acquired by my brother years ago (and subsequently forgotten about so their mine now, I'll return them once he returns my goblin netters and orc shaman that he's convinced is his) in these pictures you can see the green stuff head and mutant arm I added to the model, I'm rather pleased with the result and they look stunning with a big of paint on them 



A bit of glazing makes a world of difference and I'm excited to use this model on the tabletop once it's done (and I have enough credits to actually buy it 😭) but this isn't the only ogryn/ogre sculpting project I've been working on, I've also been trying to sculpt a chaos ogre and ogryn servitor from scratch recently.
 




Im hoping to have more sculpting projects to show in the future as my skills improve, and possibly a guide on sculpting old school style ogre faces (so I don't forget again how to do so 😛) on top of ogres I'm thinking of trying some beastmen since they seem fun to ally in to chaos warrior army, 

That's enough rambling for one day, I'll try to keep blog posts regular with small wargame related projects from now on, now if you excuse me I have about a dozen wargames Atlantic giant spiders to assemble 💀.

Sunday, November 12, 2023

Reviving the blog

Ive been looking to get this blog going again for awhile, unfortunately struggled to get something written, ive just decided to write a quick blog post to get back into the flow of things, let anyone who's been waiting for a post know that somethings are on their way and to clarify what direction I see this blog going in the future.

Firstly despite this blog being inactive for serval months there was a spike of views in September (I have no idea what caused this but I imagine its a good sign?) in fact i think it was probably the most views this blog has ever seen in a month

In terms of direction of future content ive been struggling to keep engaged with ttrpg content, so have little to write about in that regard, I will attempt to get some more of this content going again in the future but this will probably have to wait till the new year (unless I can throw together an interesting charismas one shot or something worth making a write up for)

In the wargaming front ive been every busy, joining both a Necromunda campaign  and Xenos Rampant campaign, painting and collecting a fair amount of interesting miniatures and even getting some sculpting in. I'm planning on posting some more wargame related content on this blog in the near future as i have many projects on the go worth sharing. 

So this blog ain't dead yet

Monday, February 13, 2023

My Necromunda Projects

Been a little quite at the moment, ive taken a quick break from ttrpgs as I go through changing jobs and getting used to a different schedule. one thing ive been working on a few months however is getting some stuff together for the scifi skirmish game necromunda. And let me tell you as someone who's been in the wargaming hobby for the majority of my life (almost 2 decades and I'm not even 25 as of writing) feels like the perfect game.

Necromunda provides a fast paced and exiting game with boatloads of customization options and different tactics and playstyles, and most importantly this means an excuse to convert like hell, converting has always been my favourite part of the wargaming hobby and is an activity I find immensely rewarding, this blog post will mainly be a gallery of some of my favourite converted models ive made in the past few months as well as a bit of a chin wag about necromunda and wargaming in general.

So first on the block is the nice and easy flagellant converts, the empire flagellants set is one of my all time favourite sets, and that's with the fact that i never collected an empire army, i originally brought a box of flagellants back in 6th edition 40k when for a signal edition the Penal legion made a come back for imperial guard (dead again in 7th rip) and since just having a few units of veteran guard is kind of boring (I didn't have enough pocket money to afford a full platoon back then) i used some spare las gun arms from the old guard set and slapped them on some flagellant bodies, the effect while simple worked wonders. in the current day I'm able to combine flagellant bodies with another fantastic set that's come out more recently, the necromunda hive scum set

I cant say enough about the hive scum set honestly, though seemingly limited to just 4 models the amount of head and arm variety allows for a wide wide range of combinations and the arms fit well with alot of diffrent sets like the gene stealer sets or many of the house gang sets,

Necromunda has a lot of narrative room to play around with, it encourages you to make unique characters to represent your gangs leaders or bounty hunters and this uniqueness gives a blank check to the creative energies of the player, 
Converting is in many ways somewhat necessary for necromunda, not all options are available in official sets so if you want a specific weapon load out represented on your models you'll need to grab your hobby knife and glue,


Other gangs might require converting more heavily than others, you could easily play with the house gangs using the standard sets and upgrade sprues but if you want to play something like the Ogryn slave gang your either buying 3 copies of a massively underwhelming set or your converting (small lose it is probably one of the most restrictive gangs with a single range option that sucks...)


One Thing im trying to work on is learning to sculpt models from putty, been serval months since i started learning and i think ive come a long way, sculpting is very slow paced compared to cut and stick converting so trying to stay motivated enough to finish a model when it kind of looks like a blob is a bit hard, though its extremely satisfying seeing the image in your minds eye stare back at you as a solid object. 

A squat ive been working on

Ill try to share more stuff on the blog in the future, i think there's a lot of cross over between ttrpgs and wargames (especially when looking at early iterations of both) so i think it would be pointless to limit the scope of hobbies i write about (this is already a self indulgent blog for organizing my thoughts after all no quality here) I have also got plans for starting up a few necromunda games so i might throw up some battle reports after some games.

Old worlds gulrach the great drake

One of the most iconic models from when i first entered into the warhammer hobby has to be the classic gulrach the great drake, i remember t...