So starting with Apelings, mostly Chaotic or Neutral in the 5e version of Oblivium they have a climbing speed (possible bonus to thief skills) advantage on perception and athletic checks (again a thief skill bonus maby a reduction of surprise or a find secret door ability?) And a bite attack for d4 + str (could probably be kept as is) powerful build doesn't really have a equivalency in s&w and the encumbrance system is somewhat different so i feel its unnecessary to convert such features.
So for the class options I'd say an apeling can go up to 6th level fighter, 8th levels assassin and unlimited thief and can multi class fighter/thief or fighter/assassin.
They receive bonuses to their thief skills of:
+10% climb walls (bringing them up to 95% at first level!!!), +10% to delicate tasks and traps, a +5% to move silently, hide in shadows and open locks
The bite attack can be kept, 1d4 + str mod if fighter,
S&W race blocks tend to be quite simple in terms of actual mechanics so i think this should do for a first run. I may go back and change this once I've done a few more of the races and got used to the process a bit.
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